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Changelog
Changes:
- Added create GameObject option for SaveLoad Manager with PlayerPrefs or Json Storage
- Added create GameObject option for Audio Manager
- Added option to change filename in Json Storage
- Renamed term AudioClipData -> AudioClipSettings
Fixed:
- Fixed cannot build because some editor scripts doesn't use editor pragma
Features:
- Singleton Pattern
- PubSub Pattern
- Object Pooling Pattern
- State Machine Pattern
- Audio Manager
- Save and Load
- Database & Asset Repository
- and many more utilities
Last modified 4mo ago